AI Insights · Timothy · April 2022
Top 5 3D Cartoon Games on iOS in the US: Q1 2022 Performance
Discover the performance trends of the top 5 3D cartoon games on iOS in the US during Q1 2022, including revenue, downloads, and active users.
Throughout the first quarter of 2022, the top 5 3D cartoon games on the iOS platform in the United States demonstrated notable trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Subway Surfers The game saw a significant rise in weekly revenue, starting from approximately $51K in early January and peaking at around $113K by the end of March. Weekly downloads fluctuated but remained robust, with a low of about 251K in early February and a high of 346K in mid-March. Active users followed a similar upward trend, growing from about 5.4M in early January to nearly 7.6M by the end of the quarter.
Clash Royale Weekly revenue for the game experienced a downward trend, starting at approximately $3.8M at the end of December and dropping to about $2M by late March. Downloads remained relatively stable, averaging around 160K per week, with slight increases towards the end of the quarter. Active users hovered around 6.3M to 6.9M, showing a slight increase over the three months.
Project Makeover Revenue for the game began at around $2.1M at the end of December and saw a slight decline to approximately $1.7M by the end of March. Downloads showed a significant decline, starting at about 231K in late December and dropping to around 113K by the end of March. Active users also decreased from nearly 1.1M at the beginning of January to about 764K by the end of March.
Rec Room: Play with Friends The game’s weekly revenue remained relatively stable, averaging around $50K to $65K throughout the quarter. Downloads saw a decrease from approximately 250K at the end of December to about 113K by late March. Active users also declined from about 392K in late December to around 266K by the end of March.
Home Painter - Fill Puzzle Downloads for the game started strong at around 432K in early January but saw a sharp decline to about 43K by late February. Active users mirrored this trend, starting at nearly 500K in early January and dropping to about 76K by the end of March.
For more detailed insights and data, visit Sensor Tower.